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Re: OFF-TOPIC
#4461
Quite a regular
Joined: 2005/5/3
From The Boondocks
Posts: 935
I do believe the forums have encountered a bug of sorts?

Luckyoyo, yes?
Posted on: 2010/7/26 3:35
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  •  Cibo
      Cibo
Re: OFF-TOPIC
#4462
Quite a regular
Joined: 2007/3/19
From Accounting
Posts: 716
That stinks about one manga, but the big boys can't stop it.
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Posted on: 2010/7/28 0:23
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  •  red
      red
Re: OFF-TOPIC
#4463
Neglecting life
Joined: 2006/6/9
From Smelly Onion
Posts: 1835
Haven't been on Starcraft2 since launch or gaming in general due to this damn model I've been working on for a while. Critiques would be nice.




I'm currently working on another handgun, I'll get that posted when I finish the base model without the textures.
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Call it what you will, but I'm Vietnamese damn it! Guerilla warfare is in my blood!
Posted on: 2010/8/1 23:54
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Re: OFF-TOPIC
#4464
Chosen One
Joined: 2005/1/12
From noef sod
Posts: 2104
You are one scary Vietnamese dude, Xuan. But the gun looks beautiful. Honestly, I don't know what you could improve on it.

Now try to make the same gun using 10% of the polygons.
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Posted on: 2010/8/2 1:53
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  •  red
      red
Re: OFF-TOPIC
#4465
Neglecting life
Joined: 2006/6/9
From Smelly Onion
Posts: 1835
Actually that is the low poly model.




I need to work on my speed, because this took me about 2-3 months. Then again, I have a bunch of shit going on so I can't commit full time to this. Modeling burns you out after staring at it for countless hours no matter how much you enjoy it, so I took some time off.



Holy shit! Found one of my very first models lol. MAN I came a long way...

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Call it what you will, but I'm Vietnamese damn it! Guerilla warfare is in my blood!
Posted on: 2010/8/2 1:59
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Re: OFF-TOPIC
#4466
Chosen One
Joined: 2005/1/12
From noef sod
Posts: 2104
haha, is that a Mario pez dispenser?

Yeah, keep at it, Xuan. Keep challenging yourself to make stuff better, faster. You've got damn impressive stuff.

I've had to do portfolio research for a project before, creating a list of potential contractors. Make a solid site that loads quickly and is easily navigable. And only put up the good stuff. If I wasn't able to find something impressive in about 10 seconds, I was on to the next portfolio..
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Posted on: 2010/8/2 17:13
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  •  red
      red
Re: OFF-TOPIC
#4467
Neglecting life
Joined: 2006/6/9
From Smelly Onion
Posts: 1835
Thanks, so much work and man hours are needed for the smallest item. And yes that is a Mario 64 head pez dispenser lol. I think the next thing for me to work on is organic modeling since sculpting out details is a bigger challenge.
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Call it what you will, but I'm Vietnamese damn it! Guerilla warfare is in my blood!
Posted on: 2010/8/2 23:34
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  •  compacta_D
      compacta_D
Re: OFF-TOPIC
#4468
Not too shy to talk
Joined: 2007/2/12
From the top rope!
Posts: 358
Wow. I'm pretty impressed. More so with the texture and color of it, but that's nice!

What program do you use? In school we did some small time modeling and animation stuff in Cinema 4D. That was a grip ago though.
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Posted on: 2010/8/5 12:00
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  •  red
      red
Re: OFF-TOPIC
#4469
Neglecting life
Joined: 2006/6/9
From Smelly Onion
Posts: 1835
Cinema 4D is still pretty popular. They have a great shader renderer along with maxwell. I use autodesk maya for the base mesh then do the high poly detail sculpt in zbrush. Texture work is done in ps of course. The renders are rendered in a game engine by Monkey Labs called the marmoset engine. I'm almost done with another handgun model, no textures, it'll probably be done this weekend. I'll post it when its done to give you an idea of the work progression.
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Call it what you will, but I'm Vietnamese damn it! Guerilla warfare is in my blood!
Posted on: 2010/8/5 12:53
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  •  aaronisbla
      aaronisbla
Re: OFF-TOPIC
#4470
Neglecting life
Joined: 2006/3/18
From Near evanston
Posts: 1853
Xuan i love the gun models, i like the slightly used touch it has on the guns, almost as if the paint is chipping off slightly on them
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Posted on: 2010/8/5 20:07
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